Originally posted by LSKzane
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the second dev diary is out, everyone! in it, we talk a little more about how we've envisioned the gameplay in control to work. as ever, constructive feedback is appreciated! thanks to everyone who commented on the first video, we're reading and listening to all of you and we'll be taking your comments on board as we record more of our dev diaries.
hope you enjoy!How Can Mirrors Be Real If Our Eyes Aren't Real
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I enjoyed watching it, although I still think it could be a little longer, maybe like 8-12 min.
I often overlook videos that are shorter than 5 mins on my Youtube page and tend to not watch them at all.
If that is possible, I'd like to see a dev diary about all things audio in Control in the future. It always was a vital part of your games.I've put the Imagination in its Place.
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Originally posted by LSKzane View PostI enjoyed watching it, although I still think it could be a little longer, maybe like 8-12 min.
I often overlook videos that are shorter than 5 mins on my Youtube page and tend to not watch them at all.
If that is possible, I'd like to see a dev diary about all things audio in Control in the future. It always was a vital part of your games.
I absolutely agree, audio is really important not just in our games, but in games in general to get the right mood across. our audio team is doing some REALLY COOL STUFF in control - I was just talking with them about it last week, actually, and I hope we get to share some of the process with the fans at some pointHow Can Mirrors Be Real If Our Eyes Aren't Real
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